<graphics, text> The conversion of a high-level object-based
description into a graphical image for display.
For example, ray-tracing takes a mathematical model of a
three-dimensional object or scene and converts it into a
bitmap image. Another example is the process of converting
HTML into an image for display to the user.
(2001-02-06)
Nearby terms:
Remote Spooling Communication Subsystem « Remote Write Protocol « removable disk « rendering » RenderMan Shading Language » rendezvous » REP